Webinar Recap: Unleashing the Power Gamification in Business
Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Edit Template Webinar Recap: Unleashing the Power Gamification in Business Games: who doesn’t love playing them? Whether on arcades, PCs, consoles, or mobile phones, our off-time, break time, or just killing time is often spent immersed in games. In fact, studies reveal that people spend an average of 7 hours and 7 minutes each week gaming. But what if we told you that this activity is not only for our entertainment? The power of what games have brought us has slowly become not just for playing. In the less fun part of our lives, it can sometimes be challenging, coming off as menial, boring, and frustrating. What if we could experience the same enjoyment we find in playing games with other activities, such as business processes or tests? Now, let’s explore gamification—how we can bridge the gap and infuse the “fun” elements of games in many processes. This is where our journey begins as game developers. We see an opportunity to bring the joy of gaming into other aspects of life. If you’re seeking ways to engage your audience, customers, and employees, this article is for you. We recently conducted a webinar on gamification and its potential for business. With this recap, we will look back at the important points of discussion from the webinar. About the speaker Junialdi Dwijaputra, or better known as Jun, is a gamification expert with experience in creating and implementing gamification solutions for various businesses and organizations. His expertise in gamification stems from his role as a research and product manager, driven by a passion for learning and innovation. Jun’s diverse background has paved the way for his journey into the world of gamification. He is committed to empowering individuals to achieve their goals and leveraging technology to make the world a better place. If you are interested in learning how to apply gamification to your projects, Jun is the person to talk to! Learn More What is Gamification? We use game elements or principles and mechanics from games in non-game applications. In this case, many trends are emerging, especially in the business sector. So, how can games help businesses achieve their objectives? Trigger Firstly, we need to identify what we want to achieve in the business context. Is it acquisition, engagement, or a direct plunge into sales? For instance, in the field of learning, there may be an increase in competence after a process like a pretest. They learn through a gamified process until the post-test, which must be measurable. Therefore, we shouldn’t just implement a game in an application straight away; we need to look at the actual objectives we want to achieve. Action Next, we translate it into an instruction, where users are asked to take certain actions to relate to the objectives expected by the gamification developer or the company that is already using gamification services. Reward Finally, users can receive rewards, either directly, like coins or points, or psychological fulfillment rewards; realizing, “Oh, it turns out we can find fulfillment in the time we’ve invested.” Progress And eventually, they make progress, whether they level up or their avatar progresses. This is commonly implemented in the process of gamifying business processes. So, we must also know which business process we want to gamify and what its actual goal is. Because, if we don’t know the goal, sometimes it’s difficult to evaluate the gamification process that has been done. So, once again, we need to know the purpose of why we are undertaking the gamification process. Gamification can be implemented for various business objectives Acquisition Typically, in the early stages, a company’s primary focus is on increasing the number of users. To boost acquisition, businesses can integrate Player versus Player (PvP) mechanics, creating a competitive edge that attracts and engages new users. Additionally, implementing a referral program within the gamification strategy encourages current users to refer others, expanding the customer base organically. Engagement Engagement involves figuring out how to integrate existing mini-games into the ecosystem of a platform; whether it’s an e-commerce platform or a logistics company. Essentially, with the presence of mini-games, it’s not just about embedding them, but there are certain metrics that need to be achieved. With the inclusion of mini-games, metrics within the platform, such as retention and duration, can be tracked through gamification. For increased engagement, incorporating casual mini-games into non-game applications can be highly effective. These games provide a fun and interactive way for users to stay involved with the application. Furthermore, retention-focused rewards, such as exclusive bonuses or loyalty points, contribute to keeping users engaged over the long term. Sales In the realm of sales, businesses can integrate gamification seamlessly. In-line campaigns that include gamified elements make the sales process more interactive and enjoyable for users. Implementing a tiered rewards system within these campaigns encourages users to make purchases, unlocking progressively valuable rewards as they move through different tiers. Gamification’s Projected Market Size Value (2020 – 2025) Gamification market size is projected to grow from USD 9.1 billion in 2020 to USD 30.7 billion by 2025, at a Compound Annual Growth Rate (CAGR) of 27.4% during the forecast period. Pattern of Gamification Solutions Based on the gamification patterns that have come into Level Up powered by Agate over the past 14 years, we have identified a pattern: Marketing Solutions In-App Enhancement Built to work directly with existing systems, in-app enhancements can take the form of game, progression mechanics, and reward systems. Standalone Advergames Tailored game solutions built with specific sales, marketing, or promotional goals in mind. On-Ground Activations Proven to catch eyeballs and gather a crowd, on-ground activations utilize the latest technologies to create amazing experiences for brands and consumers alike. Learning Solutions Gamified Learning Applications Utilizing the latest proven trends in learning
Gamification’s Role in Carbon Capture and Storage
Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Edit Template Gamification’s Role in Carbon Capture and Storage At Level Up, powered by Agate, we’re committed to greener and more sustainable business practices. We believe games can be a powerful tool for education and awareness, especially concerning complex environmental issues. This belief led us to a unique opportunity to contribute to the global effort against climate change. Our Participation in the International & Indonesia CCS Forum 2023 Thanks to our cooperation with the Ministry of Maritime and Investment Affairs of Indonesia, we were given the opportunity to be a part of the First International & Indonesia CCS Forum 2023. This forum brought together experts, policymakers, and stakeholders from around the world to discuss Carbon Capture and Storage (CCS), a critical technology in the fight against climate change. Carbon Capture and Storage (CCS) Carbon Capture and Storage (CCS) is a process in which a relatively pure stream of carbon dioxide (CO2) from industrial sources is separated, treated, and transported to a long-term storage location. The aim is to reduce greenhouse gas emissions and thus mitigate climate change. As of 2022, about one-thousandth of global CO2 emissions are captured by CCS. CCS is expected to play a crucial role in meeting global climate targets. Leading organizations including the International Energy Agency (IEA), International Renewable Energy Agency (IRENA), Intergovernmental Panel on Climate Change (IPCC) have all produced long-term energy outlooks that rely on a rapid expansion of CCS in order to limit global temperature rise to 1.5°C. Power plants fuelled by coal and gas continue to dominate the global electricity sector – they account for almost two-thirds of power generation. Power is the largest carbon emitter in the energy sector, creating almost 40% of global energy-related emissions. Despite the pressing need to confront the major causes of climate change, emissions in 2019 from the power sector were only slightly below their 2018 all-time high at 13.6 GtCO2 (gigatonnes of equivalent carbon dioxide). Including carbon capture, utilization, and storage in the portfolio of technology options can reduce the total cost of power system transformation. Carbon capture technologies become more competitive in the power system when their flexibility, reliability, and carbon intensity are fully valued. As a critical technology used to reduce carbon dioxide emissions from fossil-fueled power plants and other industrial activities, CCUS also helps to provide energy security by securing energy diversity and furthering investments made in existing infrastructure. The Importance of UN’s Sustainable Development Goals (SDGs) The United Nations’ Sustainable Development Goals (SDGs) are a universal call to action to end poverty, protect the planet, and ensure that by 2030 all people enjoy peace and prosperity. They recognize that ending poverty and other deprivations must go hand-in-hand with strategies that improve health and education, reduce inequality, and spur economic growth – all while tackling climate change and working to preserve our oceans and forests. Our Collaboration with CIFOR In line with these goals, we collaborated with the Center for International Forestry Research (CIFOR) to create an educational game about landscape development and its impact on CCS and the environment. The game is based on CIFOR’s highly-demanded tabletop game called “Landscape Game.” With our game development expertise, we transformed this tabletop game into an engaging software game. The online board game lets players invest in various options on a given landscape and see the impact on the environment and the economy. It also teaches players about the role of policymakers in maintaining the sustainability of a landscape. We hope that our game can inspire and educate people about the potential and benefits of CCS for a green future. Conclusion At Level Up, we believe in the power of gamification to make complex topics accessible and engaging. We’re proud to contribute to the global effort against climate change through our work. Remember, every action counts in our collective effort to reduce greenhouse gas emissions and mitigate climate change. Let’s level up our efforts for a greener future! If you want to create an impactful game like CIFOR’s Landscape Game, discuss with Level Up! Check out our gamification services page and contact us today. We are ready to help you create a gamification experience that aligns with your needs and preferences. Check out our gamification services page and contact us today. We are ready to help you create a gamification experience that aligns with your needs and preferences. All Posts All Bagaimana Game Dapat Membuat Pelanggan Anda Lebih Menyukai Merek Anda? January 5, 2024/ Pentingnya Gamification Dalam Pembelajaran January 2, 2024/ Bagaimana Karyamas Meningkatkan Pengetahuan dan Kualitas Kerja Karyawan Lapangan dengan Solusi Pembelajaran Inovatif December 18, 2023/ Batique: Tes Kecerdasan Berbasis Game Pertama di Indonesia December 14, 2023/ Peran Gamifikasi dalam Carbon Capture and Storage (CCS) December 11, 2023/ Level Up Powered by Agate di What’s New? Summit 2023: Memaksimalkan ROI December 7, 2023/ BPJS Kesehatan Bertemu Level Up: Workshop Strategi dan Desain Gamifikasi December 4, 2023/ Level Up Gamification Framework: Kerangka Kerja Inovatif Level Up December 1, 2023/ Apa itu Gamification dari Level Up? November 9, 2023/ Load More End of Content. All company names, brand names, trademarks, logos, illustrations, videos and any other intellectual property (Intellectual Property) published on this website are the property of their respective owners. Any non-authorized usage of Intellectual Property is strictly prohibited and any violation will be prosecuted under the law. © 2023 Agate. All rights reserved. Home Services Our Works Contact Gamification 101Case StudiesGamification for MarketingGamification for Learning Instagram Linkedin Twitter Facebook Youtube Edit Template
Level Up Powered by Agate at What’s New? Summit 2023: Maximizing ROI
Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Home Services Our Works Gamification 101 Case Studies Contact Edit Template Level Up Powered by Agate at What’s New? Summit 2023: Maximizing ROI On September 8, 2023, Level Up Powered by Agate was invited to the What’s New? Summit 2023. In it, we discussed “New Ways of Boosting Performance and Maximizing ROI,” which was presented by our Head of the Gamification Division, Junialdi Dwija Putra. In the Panel, He discussed these key points on how you can succeed in digital marketing: Market Research Market research plays a crucial role in understanding the motivations and pain points of users. It also helps to generate new ideas sourced directly from users, ensuring that the content we create is truly relevant. To gather this valuable insight, there are various methods we can employ, such as user interviews, focus group discussions (FGD), and surveys. When it comes to evaluating digital marketing initiatives, we can use A/B testing or other concept testing methodologies like smoke tests, especially when high-accuracy data is required. This involves creating a prototype or “dummy” product to test with a real audience. For example, in the gaming industry, we can validate elements like concept art and game mechanics even before the game is published. After we release the smoke test, we can analyze the Click-Through Rate (CTR) or survey results to better understand our target users’ preferences. This information can be used to make informed decisions in the future. Apply Best Practice There are numerous activities to choose from when it comes to marketing. However, it’s essential to conduct small experiments to determine which marketing initiatives work best for your business. Evaluating each channel helps to identify the ones that work best, and when we spend the budget, we do it in a way that has a strong reason behind it. This approach allows us to make informed decisions and execute marketing strategies that will yield the best results. Engaging Content After identifying the interests and pain points of a user, personalization can be used to improve engagement and effectiveness. Customer journey mapping is a helpful tool in identifying the user’s needs at every stage, allowing for targeted digital marketing campaigns to strengthen the message and provide value to the user throughout the service. Additionally, gamification elements can enhance user engagement, such as in-app enhancements that transform the application into a game, encouraging users to invest their time and loyalty in the product and to continue using it repeatedly. Maximizing ROI When measuring Return on investment (ROI), the stage of the product’s development should be taken into account. During the early stages, the focus of the marketing program is on acquisition, so it’s worth measuring the investment in terms of the number of users gained. In the mid-stage, churn rate and engagement metrics like duration of product use should be the focus. Finally, in the later stages, business metrics such as revenue or cost per install will be more important. To determine the Return on Investment (ROI), a cost analysis should be conducted by comparing the cost of the campaign to the revenue generated. Future trends in digital marketing that businesses should be aware of With the increase in consumption that has led to GDP growth in Indonesia, there are future trends in marketing that we can expect. These trends include: Extended Reality (XR) Marketing As VR (Virtual Reality) and AR (Augmented Reality) technologies become more accessible, they offer immersive ways to engage audiences. For game developers, this could mean offering AR-based game demos or VR game trailers. However, the current devices are not user-friendly, but if lighter devices are introduced, it can make a huge difference. AI-Powered Personalization Using AI to tailor marketing content to individual users based on their behavior and preferences. This can enhance user engagement and conversion rates. There are already many AI tools available, and we must adapt to them. Playable Ads Interactive ads that allow users to experience a mini-version of a game or product before downloading or purchasing. Some of the best practices for boosting performance and maximizing ROI in digital marketing Gamification is one of the most effective practices to boost performance and maximize Return on Investment (ROI), and Level Up Powered by Agate has discovered a highly effective gamification method. Gamified loyalty programs that utilize game mechanics to reward users for consistent engagement, purchases, or referrals are the most effective methods. By using analytics tools to understand user behavior, businesses can make data-driven decisions and refine their marketing strategies accordingly. Engaging content that incorporates storytelling, high-quality graphics, and interactive elements can captivate the audience and keep them coming back for more. Building a loyal community through engagement on social media, forums, and other platforms is also crucial. Collaborating with influencers, other game developers, or brands can help businesses reach a wider audience and expand their reach. Level Up Powered by Agate’s Case Study in Boosting ROI In the realm of game development, digital marketing plays a crucial role in driving user engagement and revenue. We also shared a case study where Level Up Powered by Agate’s innovative digital marketing strategies resulted in a significant boost in performance and Return on Investment (ROI). This valuable insight for creative industries is based on Level Up Powered by Agate’s vast experience in providing gamification services for many of its clients as a gamification company. If you wish to discover Level Up’s case studies to learn more about the concepts and benefits of gamification, click the button below. Case Study Marketing If you are interested in learning more about gamification and how it can benefit you or your organization Check out our gamification services page and contact us today. We are ready to help you create a gamification experience that aligns with your needs and preferences. 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BPJS Kesehatan Meets Level Up: Gamification Strategy and Design Workshop | Gamification 101 | Level Up powered by Agate
Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Home Services Our Works Gamification 101 Case Studies Turnkey Contact Edit Template BPJS Kesehatan Meets Level Up: Gamification Strategy and Design Workshop On August 22, 2023, Level Up Powered by Agate had the distinct privilege of participating as keynote speakers in a workshop hosted by Freshminds and BPJS Kesehatan. The event was attended by a diverse group of staff and managers from BPJS Kesehatan, providing an opportunity for Level Up Powered by Agate to share their specialized knowledge. The workshop was led by Junialdi Dwija Putra, the Head of the Gamification Division at Level Up Powered by Agate. The primary objective of the workshop was to provide an in-depth understanding of gamification strategies and their practical application in the context of BPJS Kesehatan. We discussed insights on gamification best practices and how BPJS Kesehatan can effectively use gamification to improve its framework. At the workshop, we taught a little about our gamification design canvas so they could identify what gamification would be ideal for them to use at BPJS Kesehatan. Our gamification framework (which is now the Level Up Gamification Framework) serves as a guide for planning and designing gamification experiences. With this framework, participants can map out and conceptualize their gamification strategy more comprehensively. In addition to providing insights and understanding, we want to help BPJS Kesehatan create engaging and effective gamification experiences, ensuring the gamification strategy is well-designed, user-centered, and in line with BPJS Kesehatan’s goals. We also held a practice session that involved applying the gamification canvas as a step-by-step guide to designing and implementing a gamification strategy using the Gamification Design Canvas. The workshop covered the following topics and activities: Identifying Gamification Best Practices We discussed insights on gamification best practices and how they can be effectively used to improve engagement and interaction within the BPJS Kesehatan framework. Understanding the Gamification Design Canvas The Gamification Canvas is a structured framework that serves as a visual tool for planning and designing gamification experiences. It helps designers and strategists at BPJS Kesehatan to comprehensively map and conceptualize their gamification strategy. Purpose of Implementing Gamification Design Canvas The goal is to help BPJS Kesehatan create engaging and effective gamification experiences, ensuring the gamification strategy is well-designed, user-centered, and in line with BPJS Kesehatan’s goals. Practice on How to Implement the Gamification Design Canvas We held a practice session that involved applying the gamification canvas as a step-by-step guide to designing and implementing a gamification strategy. The practice we did in this workshop started from defining BPJS Kesehatan’s target audience and setting clear goals for their gamification experience. Then, we identify appropriate game mechanics, create a narrative or context, and establish a feedback system. By systematically working through each element of the canvas, BPJS Kesehatan can develop a well-thought-out gamification strategy that aligns with its goals and user needs. If you want to try to identify your gamification needs, first, you need to consider why you want to create a game for your framework, and what you want to achieve. This includes whether you want to create an; Entertainment Educational Advergame / Game-shaped advertising Productivity Science Therapy Entertainment Gamification can turn an activity into more interesting and fun by using game elements. With gamification, we can overcome boredom, increase happiness, and foster friendships. Gamification can also help us to achieve goals, improve performance, or learn new things. Education With gamification, we can make teaching and learning more fun, motivating, and effective. Gamification in learning is based on the theory that having fun is actually learning through interesting and challenging experiences. Gamification can also be used to create an adaptive learning system, where users can learn at their own pace and level according to their needs and abilities. Advergame With gamification, we can create ads that are more interactive, engaging and persuasive. Gamification harnesses the potential of advergames, which are games that promote a brand, product or service. Advergames can provide users with a positive and memorable experience, thus increasing their impression of and loyalty to the advertised entity. Gamification also capitalizes on product placement opportunities, which is the placement of products in the game that are relevant to the game’s context and story. Product placement can provide high exposure and recognition to users, thus increasing their awareness and interest in the advertised product. Productivity Gamification can improve work quality and productivity. Gamification allows us to track work performance, reward workers, and help with memory visualization. Gamification can also increase engagement, loyalty, and collaboration between workers. Science Gamification can be used by leveraging player behavior data to solve medical problems in patients. Gamification can also help us to learn and contribute to scientific research in a fun and meaningful way. Gamification can also be used to create scientific games, where users can learn scientific concepts, methods, or discoveries by playing games based on scientific phenomena. Scientific games can increase users’ curiosity, understanding or appreciation of science. Therapy Gamification can be used to create therapeutic games, where users can improve physical, mental, or emotional health by playing a game customized to their needs and goals. Therapeutic games can increase the user’s adherence, self-efficacy or well-being to their therapy. This can be done by creating a gamified therapy system, where users play a game with game mechanics that can support their therapy process. Gamified therapy systems can increase users’ motivation and progress in their therapy. If you are interested in learning more about gamification and how it can benefit you or your organization Check out our gamification services page and contact us today. We are ready to help you create a gamification experience that aligns with your needs and preferences. All Posts All Mengapa Kita Perlu Gamification di dalam Marketing? February 28, 2024/ Mengapa Pengembang Game Lebih Unggul dalam Menyediakan Solusi Gamifikasi January 22, 2024/