A Data-Driven, Game-Based Approach to Evaluating Managerial Capability.
An immersive, game-based assessment designed to objectively measure real-world managerial competencies.
Game-Based Managerial Competency Assessment enables organizations to evaluate leadership potential and managerial readiness through interactive simulations that reflect actual workplace challenges.
Organizations often face critical limitations when assessing managerial talent:
PT Santos Jaya Abadi required an assessment approach that could simulate real managerial situations while delivering measurable, objective, and defensible results
The Game-Based Managerial Competency Assessment is built around the role of a store manager, simulating three core managerial phases that mirror real operational responsibilities.
Each competency is further broken down into observable sub-competencies, allowing precise measurement of managerial behaviors during gameplay.
The assessment consists of three integrated game experiences:
1. Supplier Match – Planning Phase
Evaluates planning ability, resource allocation, supplier selection, and operational foresight.
2. Morning Crisis – Execution Phase
Tests delegation skills, problem-solving, people management, and leadership under time pressure.
3. Visual Novel – Evaluation Phase
Measures analytical thinking, performance evaluation, data interpretation, and strategic decision-making.
Participants are required to respond to realistic managerial challenges under clear instructions and strict time constraints, ensuring that each decision reflects genuine competency rather than idealized responses
The assessment delivers structured, decision-ready outputs:
Competency mastery is mapped across Levels 1 to 5
Aligned with organizational roles:
Objective comparison between individual competency profiles and role requirements
Supports informed decisions for:





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